Born a Geek

rhisquared:

“Early concepts for the Normandy explored the ship as a fighter, a cruiser, a smuggler’s ship, and a stealth vessel. Eventually it became a military prototype with a large crew and sufficient cargo space to store the Mako. Despite the fact that it lands on planets, we purposely never put visible landing gear on the Normandy—it hovers. When docking on stations like the Citadel, arms extend and attach to the ship. Normandy’s final design referenced delta-wing fighters and the Concorde, giving it an aggressive futuristic look.”

“The concepts below and to the right were made to visualize the wide variety of machinery on the Normandy and throughout the Mass Effect universe.”

“These images were are concepts of the Normandy’s navigational and loading bay areas. We needed to create a space where a large crew could live comfortably for months at a time.”


Mal-luck requested scans of the three Normandy concepts for each game. I’ll do each Normandy separately so this shit isn’t so cluttered. Next up, Normandy SR2 from Mass Effect 2.

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